> For the complete documentation index, see [llms.txt](https://spyrit.gitbook.io/spyrit/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://spyrit.gitbook.io/spyrit/information/gaming-market.md).

# Gaming Market

The global games market is expected to grow from $180.1 billion in 2021 to **more than $225 billion in 2024**, according to market researcher. Estimates there are about **2.8 billion gamers** across the globe.

![](https://2333917330-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FncL3DWm2x6itvx7wmTt0%2Fuploads%2FYpWUJtvATTdSLTDQ0BOS%2F%D0%A1%D0%BD%D0%B8%D0%BC%D0%BE%D0%BA%20%D1%8D%D0%BA%D1%80%D0%B0%D0%BD%D0%B0%202022-01-14%20%D0%B2%2012.47.52.png?alt=media\&token=fce0db88-475a-431b-a3cd-acce288a95b5)

We can expect it to increase by nearly **60% within the next 5-10 years** with the introduction of augmented and virtual reality. this has led us to the creation and development of a powerful blockchain based game, that will take place in a metaverse. which will be called **"The Spyrit Realm"**.
